Clark - Team Ikari
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Intro
Making his debut in KOF 94, Clark Still entered the arena alongside Commander Heidern and his partner Ralf Jones as part of the iconic Ikari Team. In the early days of the franchise, Clark’s fighting style was nearly identical to Ralf’s, with only subtle differences in their movesets.
The true turning point came with KOF XII, a title that introduced significant systemic overhauls to the series. It was here that Clark’s identity evolved into its modern form: a specialized grappler. Moving away from pure striking, Clark embraced high-stakes throwing techniques as his primary weapon. This transformation solidified his role as one of the most feared command-throw experts in The King of Fighters, appealing to players who master the art of the "read" and the devastating power of a perfectly timed grapple.
Features
While Clark Still possesses highly effective fundamental strikes, his true power lies in the suffocating pressure of his grappling techniques. Against Clark, a simple "hold back to block" strategy is useless; his command throws are designed to bypass even the tightest defenses, leaving opponents with nowhere to hide.
Clark forces a brutal ultimatum upon his rivals: stay grounded and risk being slammed, or jump to escape the throw and risk being countered in the air. This constant "50/50" psychological warfare turns every exchange into a high-stakes gamble. He is the ideal character for players who thrive on mental dominance, relishing the opportunity to read an opponent's hesitation and punish it with overwhelming force.
Reference: Fandom
Team Members
Character Tutorial
We've curated Azu Ch.阿秩's character combo videos to help players quickly master Clark's techniques and ignite your passion for the character. Many thanks to Azu Ch.阿秩 for their enthusiastic sharing! Players who wish to delve deeper into Clark's information can also visit the official KOF XV website.
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